AI Insights · Timothy · October 2021
Top 5 Platformer Games in Finland: Q3 2021 Performance Review
Discover the performance of the top 5 platformer games in Finland during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the platformer game genre saw varying levels of success in Finland. Let's dive into the performance metrics for the top 5 platformer games: Count Masters: Crowd Runner 3D, Run Rich 3D, Bag to Fit, Arrow Fest, and Geometry Dash Lite.
Count Masters: Crowd Runner 3D experienced a mixed quarter. Weekly revenue began to rise in late July, peaking at approximately $40 in the first week of September before slightly declining to $36 by the end of the quarter. Weekly downloads showed a downward trend, starting at 7.9K at the beginning of Q3 and dropping to just over 1K by the end of September. Similarly, weekly active users decreased from 19.2K to 6.9K over the same period.
Run Rich 3D saw some fluctuations in its performance. The game’s weekly downloads spiked to 11.3K in late July but gradually fell to 783 by the end of September. Weekly active users followed a similar trend, reaching a high of 21.1K in late July before decreasing to 5K by the end of the quarter. Revenue peaked at $14 in mid-July but subsequently dropped to zero for the rest of the quarter.
Bag to Fit had a strong start with 11.5K downloads in late June, but this number steadily declined to 446 by the end of September. Active users also saw a decline from 25.3K to 3.5K over the same period. Revenue was minimal, peaking at $21 at the start of the quarter and then dropping to zero.
Arrow Fest witnessed some interesting trends. Weekly downloads saw a notable increase in late July, reaching 4.4K, but then dropped to 2.6K by the end of September. Active users peaked at 8.9K in early August but fell to 5.4K by the end of the quarter. Revenue fluctuated, peaking at $36 in mid-August and ending the quarter at $23.
Geometry Dash Lite remained a consistent performer. Weekly revenue hovered around $450 to $550 throughout the quarter. Downloads remained relatively stable, fluctuating between 1.9K and 2.9K. Active users saw a slight dip from 86.1K at the start of the quarter to 78.2K by the end of September.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower's website.